![]() ![]() ![]() People stuck in loading freeze match progressĮxample: A player dies in a match but for unknown reasons doesn't respawn, assumed stuck in infinite loading. So I don't have to tell people to use the LAN option So I just deleted a three-day 100MB log file filled with a ton of syncer messages off my serverĪ side note: perhaps we could use a script log file where print() and console.log/error/warn message created by scripts can go, separate from the server log? ![]() ![]() There are no notes attached to this issue. It's extreamly hard to get proper documentation as the wiki is basically non-functional Man functions and events on the wiki don't load/respond
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